The people by the water

A Compact Team Building a Deliberate Fishing Loop

Big Bass Dimaino Cove is maintained as a focused browser project where interface clarity, predictable controls, and calm visual hierarchy matter as much as the final score.

MC

Game design

Mara Cole

Fine-tunes target placement, round pacing, and score values so each cast in Big Bass Dimaino Cove has a clear purpose.

JN

Development

Jonah North

Maintains the canvas loop, input response, and local best-score behavior used throughout Big Bass Dimaino Cove.

EL

Art direction

Emi Lake

Shapes the dockside visual system and keeps wind, targets, tension, and controls easy to distinguish in Big Bass Dimaino Cove.